Description
User Experience (UX) Market Analysis
Market Overview
The global market for UX research software is likely to grow at a substantial rate during the forecast period of 2022-2030. The growth of the user experience (UX) research software market is driven by the increasing digitization initiatives, growth of online commerce, and the rising adoption of mobile marketing. Furthermore, governments and enterprises investing in digitalization and incorporating new technologies such as IoT and artificial intelligence into UX research software present a lucrative growth opportunity for UX research software vendors.
Businesses are embracing online platforms to access a large customer base, while the need to satisfy consumer expectations, comply with legal authorities, and the growing number of Internet users bolster the demand for UX research software solutions.
The Internet is used for a variety of purposes, from performing complex analysis to helping organizations run effectively and creating value through new products, as well as improving operational efficiency. Digital transformation is being driven by changing consumer-buyer behaviour due to the rising use of Internet-connected devices, thereby providing a lucrative opportunity for vendors in the user experience (UX) research software market during the forecast period.
Segment Overview
The type, application, and regional segments have been used to segregate the global market for UX research software market. The global market has been divided into cloud and on-premise based on the type of UX research software. Cloud segment is likely to dominate the market over the forecast period.
The cloud provides the capacity to run complicated programs without needing a supercomputer or a data center, and has powerful and scalable features with a versatile cost structure which makes it appealing for various businesses to transfer to the cloud.
Based on application, the global market is segmented into large enterprises and SMEs.
Regional Analysis
The UX research software market is divided across regions, namely North America, Europe, South America, Asia-Pacific, the Middle East & Africa.
The user experience (UX) research software market is likely to be most heavily impacted by North America, consisting of the US, Canada, and Mexico. The U.S. is predicted to have the largest market share over the forecast period. The market is likely to be driven by an increase in online commerce, the need for User Experience Analytics, and growth in mobile marketing across industry verticals.
Meanwhile, in Asia-Pacific, the growth of the market is mainly attributed to the rise of social media platforms, mobile marketing for product and service promotion, advancements in digital platforms, and the increasing purchasing power of the middle-class population.
Major Players
Qualtrics, Hotjar, Validately, Lookback, UserZoom, Userlytics, TryMyUI, UsabilityHub, Woopra are among the leading companies operating in the global UX research software market.
COVID 19 Impacts
The spread of COVID-19 throughout the world has had a significant impact on the User Experience (UX) Research Software Market. Changes in global pandemic conditions have caused shifts in consumer preferences and behavior, which will greatly influence the UX research software market over the forecast period.
For example, in March 2020, the World Health Organization declared COVID-19 a worldwide pandemic, leading to lockdowns in many countries. It is likely that the effects of this outbreak will have a lasting impact on consumer lifestyles and behavior, which may also drive up the demand for UX research software in various industries. The pandemic has caused financial difficulties for both companies and individuals around the world, presenting a significant challenge for businesses to keep operating despite closures of offices and other facilities.
TABLE OF CONTENT
1 EXECUTIVE SUMMARY
2 MARKET INTRODUCTION
2.1 DEFINITION
2.2 SCOPE OF THE STUDY
2.3 RESEARCH OBJECTIVE
2.4 MARKET STRUCTURE
3 RESEARCH METHODOLOGY
4 MARKET DYNAMICS
4.1 DRIVERS
4.1.1 GROWTH OF ONLINE COMMERCE BUSINESSES
4.1.2 INCREASING ADOPTION OF MOBILE MARKETING
4.1.3 DRIVER IMPACT ANALYSIS
4.2 RESTRAINT
4.2.1 NETWORK SECURITY ISSUES
4.2.2 RESTRAINT IMPACT ANALYSIS
4.3 OPPORTUNITY
4.3.1 INCREASED INFLUENCE OF DIGITAL TRANSFORMATION
4.4 IMPACT OF COVID-19
4.4.1 IMPACT ACROSS VARIOUS INDUSTRY VERTICALS
4.4.2 INCREASING INVESTMENTS TO ADOPT THE INDUSTRIAL INTERNET OF THINGS (IIOT) SOLUTIONS
4.4.3 IMPACT ON THE IT SECTOR
5 MARKET FACTOR ANALYSIS
5.1 VALUE CHAIN ANALYSIS
5.1.1 UX RESEARCH SOFTWARE VENDOR
5.1.2 END USER
5.2 PORTER’S FIVE FORCES MODEL
5.2.1 THREAT OF NEW ENTRANTS
5.2.2 BARGAINING POWER OF SUPPLIERS
5.2.3 THREAT OF SUBSTITUTES
5.2.4 BARGAINING POWER OF BUYERS
5.2.5 INTENSITY OF RIVALRY
6 GLOBAL USER EXPERIENCE (UX) RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE
6.1 OVERVIEW
6.2 CLOUD
6.3 ON-PREMISE
7 GLOBAL USER EXPERIENCE (UX) RESEARCH SOFTWARE MARKET, BY Organization Size
7.1 OVERVIEW
7.2 LARGE ENTERPRISES
7.3 SMALL AND MEDIUM ENTERPRISES (SMES)
8 GLOBAL USER EXPERIENCE (UX) RESEARCH SOFTWARE MARKET, BY REGION
8.1 OVERVIEW
8.2 NORTH AMERICA
8.2.1 NORTH AMERICA UX RESEARCH SOFTWARE MARKET, BY COUNTRY, 2014–2030 (USD MILLION)
8.2.2 North AMERICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.2.3 North AMERICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.2.4 US
8.2.4.1 US UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.2.4.2 US UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.2.5 CANADA
8.2.5.1 CANADA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.2.5.2 CANADA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.2.6 MEXICO
8.2.6.1 MEXICO UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.2.6.2 MEXICO UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3 EUROPE
8.3.1 EUROPE UX RESEARCH SOFTWARE MARKET, BY COUNTRY, 2014–2030 (USD MILLION)
8.3.2 EUROPE UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.3 EUROPE UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.4 UK
8.3.4.1 UK UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.4.2 UK UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.5 GERMANY
8.3.5.1 GERMANY UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.5.2 GERMANY UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.6 REST OF EUROPE
8.3.6.1 REST OF EUROPE UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.6.2 REST OF EUROPE UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.7 FRANCE
8.3.7.1 FRANCE UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.7.2 FRANCE UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.8 ITALY
8.3.8.1 ITALY UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.8.2 ITALY UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.3.9 RUSSIA
8.3.9.1 RUSSIA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.3.9.2 RUSSIA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4 ASIA-PACIFIC
8.4.1 ASIA-PACIFIC UX RESEARCH SOFTWARE MARKET, BY COUNTRY, 2014–2030 (USD MILLION)
8.4.2 ASIA-PACIFIC UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.3 ASIA-PACIFIC UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.4 CHINA
8.4.4.1 CHINA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.4.2 CHINA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.5 JAPAN
8.4.5.1 JAPAN UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.5.2 JAPAN UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.6 AUSTRALIA
8.4.6.1 AUSTRALIA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.6.2 AUSTRALIA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.7 INDIA
8.4.7.1 INDIA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.7.2 INDIA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.8 SOUTH KOREA
8.4.8.1 SOUTH KOREA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.8.2 SOUTH KOREA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.4.9 SOUTH EAST ASIA
8.4.9.1 SOUTH EAST ASIA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.4.9.2 SOUTH EAST ASIA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030
(USD MILLION)
8.4.10 REST OF ASIA-PACIFIC
8.4.10.1 REST OF ASIA-PACIFIC UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030
(USD MILLION)
8.4.10.2 REST OF ASIA-PACIFIC UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030
(USD MILLION)
8.5 MIDDLE EAST & AFRICA
8.5.1 MIDDLE EAST & AFRICA UX RESEARCH SOFTWARE MARKET, BY COUNTRY, 2014–2030 (USD MILLION)
8.5.2 MIDDLE EAST & AFRICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.3 MIDDLE EAST & AFRICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION) 89
8.5.4 GCC COUNTRIES
8.5.4.1 GCC COUNTRIES UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.4.2 GCC COUNTRIES UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.5.5 SOUTH AFRICA
8.5.5.1 SOUTH AFRICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.5.2 SOUTH AFRICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.5.6 TURKEY
8.5.6.1 TURKEY UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.6.2 TURKEY UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.5.7 ISRAEL
8.5.7.1 ISRAEL UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.7.2 ISRAEL UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.5.8 EGYPT
8.5.8.1 EGYPT UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.5.8.2 EGYPT UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.5.9 REST OF MIDDLE EAST & AFRICA
8.5.9.1 REST OF MIDDLE EAST & AFRICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030
(USD MILLION)
8.5.9.2 REST OF MIDDLE EAST & AFRICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030
(USD MILLION)
8.6 SOUTH AMERICA
8.6.1 SOUTH AMERICA UX RESEARCH SOFTWARE MARKET, BY COUNTRY, 2014–2030 (USD MILLION)
8.6.2 SOUTH AMERICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.6.3 SOUTH AMERICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.6.4 BRAZIL
8.6.4.1 BRAZIL UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.6.4.2 BRAZIL UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.6.5 ARGENTINA
8.6.5.1 ARGENTINA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.6.5.2 ARGENTINA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
8.6.6 REST OF SOUTH AMERICA
8.6.6.1 REST OF SOUTH AMERICA UX RESEARCH SOFTWARE MARKET, BY DEPLOYMENT TYPE, 2014–2030 (USD MILLION)
8.6.6.2 REST OF SOUTH AMERICA UX RESEARCH SOFTWARE MARKET, BY ORGANIZATION SIZE, 2014–2030 (USD MILLION)
9 COMPETITVE LANDSCAPE
9.1 COMPETITIVE BENCHMARKING
9.2 VENDOR SHARE ANALYSIS
9.3 RECENT DEVELOPMENTS
9.3.1 PRODUCT DEVELOPMENTS
9.3.2 PARTNERSHIPS/AGREEMENTS/CONTRACTS/COLLABORATIONS
9.4 DOWNSTREAM CUSTOMERS
10 COMPANY PROFILE
10.1 UserTesting
10.1.1 COMPANY OVERVIEW
10.1.2 FINANCIAL OVERVIEW
10.1.3 PRODUCTS OFFERed
10.1.4 KEY DEVELOPMENTS
10.1.5 KEY STRATEGIES
10.2 Qualtrics
10.2.1 COMPANY OVERVIEW
10.2.2 FINANCIAL OVERVIEW
10.2.3 PRODUCTS/SOLUTIONS/SERVICES OFFERED
10.2.4 KEY DEVELOPMENTS
10.2.5 KEY STRATEGIES
10.3 Hotjar
10.3.1 COMPANY OVERVIEW
10.3.2 FINANCIAL OVERVIEW
10.3.3 PRODUCTS OFFERED
10.3.4 KEY DEVELOPMENTS
10.3.5 KEY STRATEGIES
10.4 Lookback
10.4.1 COMPANY OVERVIEW
10.4.2 FINANCIAL OVERVIEW
10.4.3 PRODUCTS OFFERED
10.4.4 KEY DEVELOPMENTS
10.4.5 KEY STRATEGIES
10.5 Userzoom
10.5.1 COMPANY OVERVIEW
10.5.2 FINANCIAL OVERVIEW
10.5.3 PRODUCTS OFFERED
10.5.4 KEY DEVELOPMENTS
10.5.5 KEY STRATEGIES
10.6 Userlytics
10.6.1 COMPANY OVERVIEW
10.6.2 FINANCIAL OVERVIEW
10.6.3 PRODUCTS OFFERED
10.6.4 KEY DEVELOPMENTS
10.6.5 KEY STRATEGIES
10.7 UsabilityHub
10.7.1 COMPANY OVERVIEW
10.7.2 FINANCIAL OVERVIEW
10.7.3 PRODUCTS OFFERED
10.7.4 KEY DEVELOPMENTS
10.7.5 KEY STRATEGIES
10.8 TryMyUI
10.8.1 COMPANY OVERVIEW
10.8.2 FINANCIAL OVERVIEW
10.8.3 PRODUCTS OFFERED
10.8.4 KEY DEVELOPMENTS
10.8.5 KEY STRATEGIES
10.9 Woopra
10.9.1 COMPANY OVERVIEW
10.9.2 FINANCIAL OVERVIEW
10.9.3 PRODUCTS OFFERED
10.9.4 KEY DEVELOPMENTS
10.9.5 KEY STRATEGIES
10.10 TechSmith
10.10.1 COMPANY OVERVIEW
10.10.2 FINANCIAL OVERVIEW
10.10.3 PRODUCTS OFFERED
10.10.4 KEY DEVELOPMENTS
10.10.5 KEY STRATEGIES
10.11 User Interviews
10.11.1 COMPANY OVERVIEW
10.11.2 FINANCIAL OVERVIEW
10.11.3 PRODUCTS OFFERED
10.11.4 KEY DEVELOPMENTS
10.11.5 KEY STRATEGIES
10.12 Usabilla
10.12.1 COMPANY OVERVIEW
10.12.2 FINANCIAL OVERVIEW
10.12.3 PRODUCTS OFFERED
10.12.4 KEY DEVELOPMENTS
10.12.5 KEY STRATEGIES