Baby Toys Market Overview 2028

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Baby Toys Market: Information by Product Type (Board Games, Soft Toys & Dolls, Action Toys, Arts & Craft Toys, Construction Toys, Vehicles, Musical Toys & Rattles, and Others), by End User (Infants and Toddlers), by Distribution Channel (Store-Based {Supermarkets & Hypermarkets, Specialty Stores, and Others} and Non-Store-Based) and Region (North America, Europe, Asia-Pacific, Rest of the World)—Forecast till 2028

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Description

Baby Toys Market Overview

Market Overview
The global baby toys market is anticipated to witness a healthy CAGR of 3.97% to surpass an approximate value of USD 17,194.1 million by the end of 2028. Newborn children and babies are ordinarily lean toward specific sorts of toys dependent on their phase of advancement. Child toys assist with animating a feeling of shape, shading, surface, taste, and sound in infants as a piece of their general turn of events.

Youngster improvement applies to a few regions like language, social-passionate, fine engine, gross engine, and intellectual turn of events. Watchmen pick toy materials and plan to learn exercises for infants dependent on the experience that toys give to the children that further assist in their turn of events.

The increasing per capita disposable income worldwide, especially in the emerging economies, is expanding the growth of the baby toys market during the review period.

The worldwide child toys market is relied upon to enroll a prominent development rate during the figure time frame. Expanding per capita expenditure is driving the market development. Rising interest for expertise formative child toys is likewise expected to help the market development during the audit time frame.

Notwithstanding, the commonness of a sloppy market for child toys is significantly hampering the market development. Additionally, the rising danger of fake items represents a test for the development of the market. Additionally, Strategic consolidations and acquisitions are making a gigantic extension for market development. However, the prevalence of the unorganized sector is expected to restrain the growth of the global market.

Segment Overview
The global baby toys market has been classified into Product Type, End-user, and distribution channel.
In terms of product type, the global baby toys market has been classified into action toys, arts & craft toys, construction toys, vehicles, musical toys & rattles, board games, soft toys & dolls, and others.

Based on end-user, the global baby toys market has been segmented as infants and toddlers. In terms of distribution channels, the global baby toys market has been bifurcated into store-based and non-store-based. The store-based sub-segment is again segregated into supermarkets & hypermarkets, specialty stores, and others.

Regional Analysis
The worldwide baby toys market has been classified into North America, Europe, Asia-Pacific, and the remainder of the World. North America represented the biggest portion of the overall industry of 34.57% in 2020.

Europe was the second-biggest market in 2020 and is projected to display a CAGR of 3.89% during the survey time frame. In any case, the market in Asia-Pacific is relied upon to enroll the quickest development rate from 2021 to 2028.

Major Players
The key players operating in the global baby toys market include LEGO System A/S(Denmark), Mattel, Inc. (US), Hasbro, Inc. (US), Bandai Namco Holdings Inc. (Japan), Spin Master (Canada), Kids II, Inc. (US), Nintendo Co., Ltd. (Japan), Brandstätter Group (Germany), Tomy Company, Ltd (Japan), and Basic Fun! (US).

COVID 19 Impacts
We are continuously tracking the impact of the COVID-19 pandemic on various industries and verticals within all domains. Our research reports include the same and help you understand the drop and rise, owing to the impact of COVID-19 on the industries. Also, we help you to identify the gap between the demand and supply of your interested market.

Moreover, the report helps you with the analysis, amended government regulations, and many other useful insights.

Related Reports: Smart Toys Market : Global Analysis by Market size, share & trends for 2020-2021 and forecasts to 2031

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TABLE OF CONTENTS 1 EXECUTIVE SUMMARY 15 1.1 MARKET ATTRACTIVENESS ANALYSIS 16 1.1.1 GLOBAL BABY TOYS MARKET, BY PRODUCT TYPE 17 1.1.2 GLOBAL BABY TOYS MARKET, BY END USER 18 1.1.3 GLOBAL BABY TOYS MARKET, BY DISTRIBUTION CHANNEL 19 1.1.4 GLOBAL BABY TOYS MARKET, BY REGION 20 2 MARKET INTRODUCTION 21 2.1 SCOPE OF THE STUDY 21 2.2 RESEARCH OBJECTIVE 21 2.3 MARKET STRUCTURE 22 2.4 KEY BUYING CRITERIA 22 3 RESEARCH METHODOLOGY 23 3.1 RESEARCH PROCESS 23 3.2 PRIMARY RESEARCH 24 3.3 SECONDARY RESEARCH 25 3.4 MARKET SIZE ESTIMATION 26 3.5 FORECAST MODEL 27 3.6 LIST OF ASSUMPTIONS & LIMITATIONS 28 4 MARKET INSIGHTS 29 5 MARKET DYNAMICS 31 5.1 INTRODUCTION 31 5.2 DRIVERS 32 5.2.1 INCREASING PER CAPITA DISPOSABLE INCOME 32 5.2.2 RISING DEMAND FOR SKILL DEVELOPMENTAL BABY TOYS 32 5.2.3 DRIVERS IMPACT ANALYSIS 33 5.3 RESTRAINT 33 5.3.1 PREVALENCE OF UNORGANIZED SECTOR 33 5.3.2 RESTRAINTS IMPACT ANALYSIS 33 5.4 OPPORTUNITIES 34 5.4.1 STRATEGIC MERGERS & ACQUISITIONS 34 5.4.2 GROWTH OF THE ORGANIZED RETAIL SECTOR IN ASIA-PACIFIC 34 5.5 CHALLENGE 34 5.5.1 RISING THREAT OF COUNTERFEIT PRODUCTS 34 6 MARKET FACTOR ANALYSIS 35 6.1 VALUE CHAIN ANALYSIS 35 6.1.1 RAW MATERIAL PROCUREMENT 36 6.1.2 PROCESSING 37 6.1.3 PACKAGING 37 6.2 SUPPLY CHAIN ANALYSIS 38 6.3 PORTER’S FIVE FORCES MODEL 39 6.3.1 THREAT OF NEW ENTRANTS 39 6.3.2 BARGAINING POWER OF SUPPLIERS 40 6.3.3 THREAT OF SUBSTITUTES 40 6.3.4 BARGAINING POWER OF BUYERS 40 6.3.5 INTENSITY OF RIVALRY 40 6.4 IMPACT OF THE COVID-19 OUTBREAK ON GLOBAL BABY TOYS MARKET 41 6.4.1 OVERVIEW 41 6.4.2 IMPACT ON PRODUCTION 41 6.4.3 IMPACT ON SUPPLY-CHAIN 42 6.4.4 IMPACT ON PRICING 42 6.4.5 IMPACT ON CONSUMER BUYING BEHAVIOR 42 6.4.6 IMPACT ON ONLINE VS OFFLINE SALES 42 7 GLOBAL BABY TOYS MARKET, BY PRODUCT TYPE 43 7.1 OVERVIEW 43 7.1.1 GLOBAL BABY TOYS MARKET ESTIMATES & FORECAST, BY PRODUCT TYPE, 2019–2028 44 7.2 BOARD GAMES 45 7.2.1 BOARD GAMES: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 45 7.3 SOFT TOYS & DOLLS 46 7.3.1 SOFT TOYS & DOLLS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 46 7.4 ACTION TOYS 47 7.4.1 ACTION TOYS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 47 7.5 ARTS & CRAFT TOYS 48 7.5.1 ARTS & CRAFT TOYS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 48 7.6 CONSTRUCTION TOYS 49 7.6.1 CONSTRUCTION TOYS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 49 7.7 VEHICLES 50 7.7.1 VEHICLES: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 50 7.8 MUSICAL TOYS & RATTLES 51 7.8.1 MUSICAL TOYS & RATTLES: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 51 7.9 OTHERS 52 7.9.1 OTHERS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 52 8 GLOBAL BABY TOYS MARKET, BY END USER 53 8.1 OVERVIEW 53 8.1.1 GLOBAL BABY TOYS MARKET ESTIMATES & FORECAST, BY END USER, 2019–2028 54 8.2 INFANTS 55 8.2.1 INFANTS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 55 8.3 TODDLERS 56 8.3.1 TODDLERS: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 56 9 GLOBAL BABY TOYS MARKET, BY DISTRIBUTION CHANNEL 57 9.1 OVERVIEW 57 9.1.1 GLOBAL BABY TOYS MARKET ESTIMATES & FORECAST, BY DISTRIBUTION CHANNEL, 2019–2028 58 9.2 STORE-BASED 59 9.2.1 STORE-BASED: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 59 9.3 NON-STORE-BASED 60 9.3.1 NON-STORE-BASED: MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 60 10 GLOBAL BABY TOYS MARKET, BY REGION 61 10.1 OVERVIEW 61 10.1.1 GLOBAL BABY TOYS MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 62 10.2 NORTH AMERICA 63 10.2.1 NORTH AMERICA BABY TOYS MARKET ESTIMATES & FORECAST, BY COUNTRY, 2019–2028 64 10.2.2 US 66 10.2.3 CANADA 67 10.2.4 MEXICO 69 10.3 EUROPE 71 10.3.1 EUROPE BABY TOYS MARKET ESTIMATES & FORECAST, BY COUNTRY, 2019–2028 72 10.3.2 GERMANY 74 10.3.3 UK 75 10.3.4 FRANCE 77 10.3.5 SPAIN 78 10.3.6 ITALY 80 10.3.7 REST OF EUROPE 81 10.4 ASIA-PACIFIC 83 10.4.1 ASIA-PACIFIC BABY TOYS MARKET ESTIMATES & FORECAST, BY COUNTRY, 2019–2028 84 10.4.2 CHINA 86 10.4.3 JAPAN 87 10.4.4 INDIA 89 10.4.5 AUSTRALIA & NEW ZEALAND 90 10.4.6 REST OF ASIA-PACIFIC 92 10.5 REST OF THE WORLD 94 10.5.1 REST OF THE WORLD BABY TOYS MARKET ESTIMATES & FORECAST, BY REGION, 2019–2028 94 10.5.2 SOUTH AMERICA 96 10.5.3 MIDDLE EAST 98 10.5.4 AFRICA 99 11 COMPETITIVE LANDSCAPE 101 11.1 INTRODUCTION 101 11.1.1 MARKET STRATEGY ANALYSIS 101 11.2 COMPETITIVE BENCHMARKING 102 11.3 KEY DEVELOPMENTS & GROWTH STRATEGIES 103 11.3.1 PRODUCT LAUNCH 103 11.3.2 EXPANSIONS 104 11.3.3 AGREEMENT 104 11.3.4 PARTNERSHIP 105 11.3.5 ACQUISITION 105 12 COMPANY PROFILES 106 12.1 LEGO SYSTEM A/S 106 12.1.1 COMPANY OVERVIEW 106 12.1.2 FINANCIAL OVERVIEW 107 12.1.3 PRODUCTS OFFERED 108 12.1.4 KEY DEVELOPMENTS 109 12.1.5 SWOT ANALYSIS 109 12.1.6 KEY STRATEGIES 110 12.2 MATTEL 111 12.2.1 COMPANY OVERVIEW 111 12.2.2 FINANCIAL OVERVIEW 112 12.2.3 PRODUCTS OFFERED 112 12.2.4 KEY DEVELOPMENTS 119 12.2.5 SWOT ANALYSIS 120 12.2.6 KEY STRATEGIES 120 12.3 HASBRO INC. 121 12.3.1 COMPANY OVERVIEW 121 12.3.2 FINANCIAL OVERVIEW 122 12.3.3 PRODUCTS OFFERED 122 12.3.4 KEY DEVELOPMENTS 126 12.3.5 SWOT ANALYSIS 126 12.3.6 KEY STRATEGIES 127 12.4 BANDAI NAMCO ENTERTAINMENT INC. 128 12.4.1 COMPANY OVERVIEW 128 12.4.2 FINANCIAL OVERVIEW 128 12.4.3 PRODUCTS OFFERED 129 12.4.4 KEY DEVELOPMENTS 131 12.4.5 SWOT ANALYSIS 132 12.4.6 KEY STRATEGIES 132 12.5 SPIN MASTER 133 12.5.1 COMPANY OVERVIEW 133 12.5.2 FINANCIAL OVERVIEW 133 12.5.3 PRODUCTS OFFERED 134 12.5.4 KEY DEVELOPMENTS 136 12.5.5 SWOT ANALYSIS 137 12.5.6 KEY STRATEGIES 137 12.6 NINTENDO CO., LTD. 138 12.6.1 COMPANY OVERVIEW 138 12.6.2 FINANCIAL OVERVIEW 138 12.6.3 PRODUCTS OFFERED 139 12.6.4 KEY DEVELOPMENTS 139 12.6.5 SWOT ANALYSIS 139 12.6.6 KEY STRATEGIES 139 12.7 TOMY COMPANY, LTD 140 12.7.1 COMPANY OVERVIEW 140 12.7.2 FINANCIAL OVERVIEW 140 12.7.3 PRODUCTS OFFERED 141 12.7.4 KEY DEVELOPMENTS 141 12.7.5 SWOT ANALYSIS 142 12.7.6 KEY STRATEGIES 142 12.8 KIDS II, INC. 143 12.8.1 COMPANY OVERVIEW 143 12.8.2 FINANCIAL OVERVIEW 143 12.8.3 PRODUCTS OFFERED 143 12.8.4 KEY DEVELOPMENTS 144 12.8.5 KEY STRATEGIES 144 12.9 BRANDSTÄTTER GROUP 145 12.9.1 COMPANY OVERVIEW 145 12.9.2 FINANCIAL OVERVIEW 145 12.9.3 PRODUCTS OFFERED 145 12.9.4 KEY DEVELOPMENTS 145 12.9.5 KEY STRATEGIES 146 12.10 BASIC FUN! 147 12.10.1 COMPANY OVERVIEW 147 12.10.2 FINANCIAL OVERVIEW 147 12.10.3 PRODUCTS OFFERED 147 12.10.4 KEY DEVELOPMENTS 148 12.10.5 KEY STRATEGIES 148 13 APPENDIX 149 13.1 REFERENCES 149 13.2 RELATED REPORTS 149

Companies Mentioned

LEGO System A/S(Denmark) Mattel Inc. (US) Hasbro Inc. (US) Bandai Namco Holdings Inc. (Japan) Spin Master (Canada) Kids II Inc. (US) Nintendo Co. Ltd. (Japan) Brandstätter Group (Germany) Tomy Company Ltd (Japan) Basic Fun! (US)